Greetings, fellow Vault Dwellers and Lone Wanderers! We are here today to take a look at ENB 0.282 for Fallout 4, which introduces the ENBoost feature. First, let’s take a look at how to install ENB 0.282. You’re going to go to, click on the ‘News’ link which brings you to the main home page. Here you’ll see we have some news about the latest releases. We’re gonna go ahead and click on the download link at the top of the screen. The first thing we are going to want to download is the VRAM size test. This is a required step for installing ENB 0.282. So ust download the file, and save that somewhere on your computer where you’re familiar with. Now go back to the download page, and to the Fallout 4 area. Here we’re looking for ENB 0.282. Then click on that, and then you go ahead and click on the download link.

I have already downloaded these so I’m overriding my previous versions. Let’s take a look at what we’ve downloaded. First we will want to look at the VRAM size test, so once you expanded that — extracted those files — go ahead and click on the DX11 version of the test. This is going to return to you a value which is a sum of your VRAM and a portion of your system RAM which ENB will allow to be used for the game. Now, keep that number handy and we’re going to take a look at the ENB 0.282 file we downloaded and extracted. Here you’re going to open up the enblocal.ini file and we’re going to input a value, and this will be for the VideoMemorySizeMb field. I recommend using a value that is lower than what was provided by the VRAM size test, so here I am using a value of 20,000, as opposed to the 23,000+ that was provided.

Here you can see that the FPS limiters set to ‘true’ by default; you might wanna said that to ‘false’, and I like to leave the ‘fake lights fix’ on ‘true’. So now we save our changes and we want to copy these files into our game directory. The files to copy are the d3d11.dll, the d3 d3dcompiler_46e.dll, and the enblocal.ini file. And in steam we can go to properties local files and browse the local files. Here we just paste the files that we’ve copied (again I’ve already done this earlier) and there we go! Now we’ve installed ENB 0.282! We’ll go ahead and startup the game now.

So, what is ‘ENBoost’? It’s a performance and stability feature allows the game to make use of system RAM as VRAM when necessary. The ENBoost feature will really become handy once the modding scene gets going with large texture packs and other assets that require more VRAM and RAM. Today it just helps with stability and ensures that your memory is well-managed. Now there are a few other features of ENB 0.282 that I’d like to show you: one is an FPS limiter. Here you can see, I will drop my FPS to 20 in real-time and that will be updated in the FPS counter, at the top left. Again, running at 30 fps, this isn’t very useful for me; but it might be useful for some other folks. And we also have still, of course, the fake lighting fix from ENB 0.280. We also have hints at some future features that might be coming, so, if we expand the shaders window you’ll see that there’s some additional variables here with regard to some ‘light sprites’. I do not believe these are currently in use, but just a taste of things to come.

There’s also a profiler feature which shows how much VRAM the mod is using (very little at this time), some time of day calculation metrics, and some undefined variables, so, just a taste of things to come down the road. Again, looking at some of the features from enblocal.ini, in-game here. There is a VSYNC feature offered by ENB, though, in my experience this has no real effect since Fallout 4 enables VSYNC by default in any case. And finally another nice little feature of ENB is its built-in FPS counter, which you can see there at the top left. This is enabled by hitting the asterisk key above your number pad, and here you can see me running around at my typical 50 frames per second. Alright folks! That’s about all there is to ENB 0.282. I’d like to thank you for watching today, and please subscribe to learn more about ENB features as they become available. Now go get’em!.

As found on Youtube