Hello and welcome to another for honor breakdown video, today we’re gonna be looking at the Raider hero Class. The raider belongs to the Vikings, so naturally looks like a hulking badass of destruction. Being a Vanguard hero, it’s available without having to use steel to unlock. Classified as being an adaptable and straightforward style of play with an easy difficulty, it’s a solid choice for a hero. Time to check out the Raiders feats. Every hero has four tiers of feats available to them, each tier has 3 abilities that can either be passive or activated by the directional pad. You will have to forgive if some of the icons display incorrectly, beta is beta after all. Remember that feats unlock in tiers, once a tier is fully unlocked you move on to the next.

The first tier of feats has 1 active ability and 2 passives. The first feat is Rush, when activated it provides your hero increased movement speed for a short time. The 2nd feat is Tireless, a passive that causes your character to lose stamina at a lower rate. The 3rd and final feat in tier 1 is Body Count, a passive that allows you to gain health and stamina when your hero kills AI soldiers. The second tier of feats has 3 active abilities. The 1st feat is marked of death, this allows you to target an enemy hero and mark them, giving away their position on the map causing their attack and defence to be lowered.

The 2nd feat is Inspire, when activated this causes nearby allies to deal more damage and soldiers to attack faster. The 3rd and final feat in tier 2 is Bear trap, this allows you to place a trap on the ground that when triggered, causes damage and roots the enemy in place for a short time. The third tier of feats has 3 active abilities. The 1st feat is second wind, when activated this allows your hero to recover a portion of their health. The 2nd feat is fury, this increase your sprint speed slight and greatly increases your attack and defence whilst active. The 3rd and final feat in tier 3 is battlecry, increasing nearby allies damage and causing enemy soldiers to flee.

The 4th and final tier of feats has 3 active abilities. The 1st feat is Fire flask, this allows you to select an area to throw a fire flask at, igniting the area and causing fire damage to those in it, or that pass through the area. The 2nd feat is the stalwart banner, this causes your hero to place a banner that allows nearby allies to continuously regenerate health. The 3rd and final feat is slippery, whilst active this blocks all grab attempts on your hero. Time to check out the Raiders hero specific traits. Renown and revenge mode appear to be available to all classes. Stampede charge allows the raider to charge into an enemy and push them for a distance from sprinting, use X to control how far the push lasts.

This will either cause the opponent to be knocked down or stunned if thrown into a wall. Controlled throw allows you greater control over your throws. Holding and releasing x will determine the distance. This also causes your enemy to lose stamina each time they knock into another character. Raiders fury is an unblockable attack, used by pressing both light and heavy attack buttons at the same time. This can be used with any chain of attacks. Finally, the stunning tap variation allows you to cancel any heavy attack at the start by using a light attack that also stuns your opponent.

Time for more about the raiders combat style with examples. The raider controls the battle by disabling foes and striking hard. The raider has 3 attack chains Chop and poke, performed by using three light attacks in a row. Wild swinging, performed by using three heavy attacks in a row. Note that the last heavy attack effects the area around you. And winding slashes, performed by using a heavy attack, a light attack and then another heavy attack. When surrounded, use the light and heavy attacks to perform the zone attack raiders fury, this is an unblockable attack. Whilst sprinting, press the heavy attack button to perform a reaping charge. Whilst sprinting, holding x will start the stampede charge mentioned earlier. Remember that holding x controls the push distance. The raiders fury attack can also be used whilst locked on by pressing both light and heavy attack buttons.

This can be used during your standard chain attacks. Whilst locked, press A and light attack to perform a stunning tap, don’t underestimate this move, its one of my favourites and really helps control the fight. A lot of the raiders advanced strategies revolve around throws and stunning attacks. Throw enemies whilst charging and immediately follow it up with a stunning tape, again another one of my favourites.

Remember to take advantage of the environment, knocking enemies into walls stuns them, allowing for a breather from battle or the time required to land a chain attack. Enemies that you thrown into other enemies lose stamina, and fall to the ground, allowing for enough time to hit them with a heavy attack. You can dodge into a guardbreak from a decent range, allowing you to catch them off guard and perform a throw. It cannot be stressed enough how useful stunning tap is.

It has a fair range too so get comfortable with its distance. An important note is that a stunned enemy is unable to parry. ,Another favourite of mine, is to use the raiders fury to cancel the end of a standard attack chain, this give a damage increase to the attack and can catch enemies completely by surprise. If your opponent starts to learn to expect your raiders fury, you can feint the attack by pressing B at its start up. Be sure to check out my channel for more for honor videos, see you on the battlefield!.

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