Perk List: (In Alphabetical Order)

Aegis: shields have 20% more health.

Bastion: +10% damage resistance on zones or with tributes.

Bulk Up: +4 health per renown level.

Clever Tactics: zones and tributes captured 15% faster.

Crush Them: on hero kill, next attack, +20% damage.

Devourer: +15 health on executions.

Early Reaper: first attack after spawn or revive, +20% damage.

Endurance: 3% stamina reduction per renown level.

Feline Agility: +4% speed on first renown level, +2% on the rest.

Fresh Focus: when OOS, blocks and parries give 20% stamina.

Galestorm: on hero kills +20% speed for 10 seconds.

Head Hunter: execution gives +4 total health (4 times).

Last Stand: on critical health, +20% damage resistance.

Radiant Rebound: +20% movement speed on spawn (10 seconds).

Rapid Refresh: On takedowns and reviving an ally -5% cooldown on feats.

Remedy: hero kills give 10 health.

Rising Dawn: revived allies have 75% health.

Shields Up: when spawn or revived, +15 health shield.

Supersonic: on revenge gain 15% speed and uninterruptable sprint.

Survival Instinct: in critical health 15% stamina reduction.

Vengeful Barrier: After revenge, gain a 25 health shield.

Perk Combinations by gear rarity:

Common gear – 2 of A, B, C

Rare gear – 2 of A, B, C, D

Heroic Gear 2 of A, B, C, D or 1 of A, B,C, and 1 of D,E

Epic gear – 3 of A, B, C or 2 of A, B, C, D or 1 of A,B,C,D and 1 of E, F

Legendary gear – 3 of A, B, C, D or 2 of A, B, C, D and 1 of E, F, G or 2 of E,F, G

Perk list for the different characters….

Warden, Raider, Kensei – (A) Shields Up (B) Aegis (C) Devourer (D) Endurance (E) Survival Instinct (F)

Head Hunter (G) Fresh Focus

(A) Shields Up: when spawn or revived, +15 health shield.

(B) Aegis: shields have 20% more health.

(C) Devourer: +15 health on executions.

(D) Endurance: 3% stamina reduction per renown level.

(E) Survival Instinct: in critical health 15% stamina reduction.

(F) Head Hunter: execution gives +4 total health (4 times).

(G) Fresh Focus: when OOS, blocks and parries give 20% stamina.

Conqueror, Lawbringer, Shugoki, Jiang Jun – (A) Remedy (B) Bastion (C) Feline Agility (D) Vengeful

Barrier (E) Last Stand (F) Bulk Up (G) Rising Dawn

(A) Remedy: hero kills give 10 health.

(B) Bastion: +10% damage resistance on zones or with tributes.

(C) Feline Agility: +4% speed on first renown level, +2% on the rest.

(D) Vengeful Barrier: After revenge, gain a 25 health shield.

(E) Last Stand: on critical health, +20% damage resistance.

(F) Bulk Up: +4 health per renown level.

(G) Rising Dawn: revived allies have 75% health.

Peacekeeper, Centurion, Gladiator, Berserker, Orochi, Nuxia – Peacekeeper –

(A) Galestorm (B) Devourer (C) Early Reaper (D) Endurance (E) Survival Instinct (F) Crush Them

(G) Head Hunter

(A) Galestorm: on hero kills +20% speed for 10 seconds.

(B) Devourer: +15 health on executions.

(C) Early Reaper: first attack after spawn or revive, +20% damage.

(D) Endurance: 3% stamina reduction per renown level.

(E) Survival Instinct: in critical health 15% stamina reduction.
(F) Crush Them: on hero kill, next attack, +20% damage.

(G) Head Hunter: execution gives +4 total health (4 times).

Warlord, Highlander, Aramusha – (A) Aegis (B) Shields Up (C) Bastion (D) Vengeful Barrier (E) Last Stand

(F) Fresh Focus (G) Bulk Up

(A) Aegis: shields have 20% more health.

(B) Shields Up: when spawn or revived, +15 health shield.

(C) Bastion: +10% damage resistance on zones or with tributes.

(D) Vengeful Barrier: After revenge, gain a 25 health shield.

(E) Last Stand: on critical health, +20% damage resistance.

(F) Fresh Focus: when OOS, blocks and parries give 20% stamina.

(G) Bulk Up: +4 health per renown level.

Valkyrie, Nobushi, Tiandi – (A) Radiant Rebound (B) Remedy (C) Feline Agility (D) Supersonic (E) Clever

Tactics, (F) Rising Dawn (G) Rapid Refresh

(A) Radiant Rebound: +20% movement speed on spawn (10 seconds).

(B) Remedy: hero kills give 10 health.

(C) Feline Agility: +4% speed on first renown level, +2% on the rest.

(D) Supersonic: on revenge gain 15% speed and uninterruptable sprint.

(E) Clever Tactics: zones and tributes captured 15% faster.

(F) Rising Dawn: revived allies have 75% health.

(G) Rapid Refresh: On takedowns and reviving an ally -5% cooldown on feats.

Shaman, Shinobi, Shaolin – (A) Devourer (B) Remedy (C) Supersonic (D) Endurance (E) Clever Tactics (F) Head Hunter (G) Crush Them

(A) Devourer: +15 health on executions.

(B) Remedy: hero kills give 10 health.

(C) Supersonic: on revenge gain 15% speed and uninterruptable sprint.

(D) Endurance: 3% stamina reduction per renown level.

(E) Clever Tactics: zones and tributes captured 15% faster.

(F) Head Hunter: execution gives +4 total health (4 times).

(G) Crush Them: on hero kill, next attack, +20% damage.

Gear Perks you’ll get on legendary gear you have equipped when the change happens…

Warden, Raider, Kensei –

(A) Shields Up – when spawn or revived, +15 health shield. (G) Fresh Focus – when OOS, blocks and

parries give 20% stamina.

Conqueror, Lawbringer, Shugoki –

(A) Remedy – hero kills give 10 health. (G) Radiant Dawn – revived allies have 75% health.

Peacekeeper, Centurion, Gladiator, Berserker, Orochi –

(A) Galestorm – On hero kills +20% speed for 10 seconds. (G) Head Hunter – execution gives +4 total health (4 times).

Warlord, Highlander, Aramusha –

(A) Aegis – Shields have 20% more health. (G) Bulk Up – +4 health per renown level.

Valkyrie, Nobushi –

(A) Radiant Rebound – +20% movement speed on spawn (10 seconds). (G) Rapid Refresh – On

takedowns and reviving an ally -5% cooldown on feats.

Shaman, Shinobi –

(A) Devourer – +15 Health on executions. (G) Crush Them – On hero kill, next attack, +20% damage.



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