Go it alone, or team-up with up to three of your friends in seamless co-op multiplayer. Collaborate and combine your unique skills to take down enemies, support downed friends by reviving them, and share the loot after an enemy is defeated.
All enemies are persistently simulated in the world, and roam the landscape with intent and purpose. When you manage to destroy a specific enemy component, be it armor, weapons or sensory equipment, the damage is permanent. Enemies will bear those scars until you face them again, whether that is minutes, hours, or weeks later.
The enemies you face in Generation Zero come in many sizes, types, and variations. They are constantly challenging you in new ways using different weapons and sensory equipment.
Small in size but surprisingly agile, the Tick will launch itself at you if they get too close. Often found in groups, these small machines will use their wicked-sharp talons and self-destruct mode to severely hurt you if you aren%u2019t too careful.
Seemingly harmless at first glance, the Seeker acts as a scout, signalling your location to nearby allies who will come to its aid. Make sure to stay out of the sensor range or take it down quickly to avoid being overwhelmed by reinforcements.
Quick on its feet and often moving in packs, the Runner will work together with its allies to wear you down with automated weaponry. Don%u2019t let them get too close or they will knock you off your feet with a powerful charge, making it easier for the others to kill you.