Hello and welcome to Rock Paper Shotgun, currently being broadcast from some procedurally generated hell hole in No Man’s Sky. We’re back in Hello Games universe simulator because of the new Next update, which adds, well, too much stuff to mention. I’ve been fighting the elements for the last two days and thought i’d share some tips and tricks to really get things moving – we’ll be covering how to get ships for cheap, how to build up quick credits and what upgrades to prioritise – this will help you cut through earlier busy work and give you more toys to play with.

As always, please do add your own wisdom in the comments and subscribe to the channel for a universe’s worth of PC gaming fun. And now, onwards… Before we get into the juicy stuff, I want to very quickly point out how to change the camera perspective on PC, because the game never explains how to do it. It’s kinda mad that the tutorial does teach you to turn bits of space rock into delicate starship apparatus, but won’t tell you how to look at your own back.

The option is hidden in the pop-up menu mapped to X – you scroll across to utilities on the far left and select toggle camera view. The game defaults to third-person, but first-person is good if you’re feeling nostalgic for getting right up in a Gek’s grill. You’ll have to set the option separately for starships, again by bringing up the pop-up menu, going to Utilities and selecting Switch Starship view. The amount of blood and sweat I’ve put into getting a new ship, you’re damn right I’m going to stare at its gorgeous, metallic backside. The game remembers which setting you’re using for ships and on-foot, so you can tailor it to your heart’s content. The correct option, of course, is third-person, because why wouldn’t I want to look at a mad dude with a freaking ball of light for a head. Here’s another short, but sweet tip: did you know that using a melee attack quickly followed by the jetpack lets you interrupt the melee animation and shoot forwards with the jetpack.

It looks like an intergalactic shoulder barge and looks like it would be very useful for pushing through down the aisle on a busy train carriage. Er, if No Man’s Sky ever procedurally generated one of those. The timing can be a bit fiddly to get right – you are almost hitting the two keys in tandem, but once you get the rhythm down it’s easy to replicate. This technique becomes even more useful if you upgrade your jetpack tanks for longer jumps. The quickest way to do this is to visit a Space Station and go to the three tech traders on the left-hand deck – the one of the far left sells Exosuit upgrades for Nanite Clusters, which you get for uploading discoveries you’ve scanned. The stock is different on every space ship you visit, but you want to buy a high grade movement module – the stats are randomised but the first one I bought gave me a 181% jetpack tank boost, which I installed and made travel a whole lot faster and fun.

If I was to give you just one tip for getting a better foothold in the vast depths of space, it would be to invest in an improved Scanner Module as soon as you can. You can upgrade so many things in the game, but this one is a licence to print money, as it increases the number of credits you get when you scan undiscovered life. It basically turns every planet into piggy bank waiting to be smashed. The quickest way to get a new module is to visit the Technology Merchants in any Space Ship – the alien on the far right is the one that sells Multi-Tool upgrades. When you talk to him select Purchase Upgrade Modules – as mentioned before, these are bought with Nanite Clusters, so will need to have scanned and uploaded some data before hand.

The merchant’s stock is randomised on each ship, but you are looking for an S-rank Scanner Module. Like this one. To install it you need a select it from your Exosuit inventory and press E to install. You need to have an empty slot for it – in my case, I had to dismantle the previous upgrade to make room. The stats are randomised when you install it – in this case I boosted my Fauna reward by 8487% and my Flora reward by 7913%. That second one is a real money maker – 20k credits for every new plant I find. Now it’s a case of heading to the planet, bringing up the visor with F and raking in the credits.

If you’re a jerk like me you can commemorate the moment by giving your finds obnoxious names, like Iain M Banks (The M Is For ‘Making’) and This Guy Made Me Rich. Please share your own terrible names in the comments below, and enjoy having a bit more cash to play with. One quick side note: installed upgrades can’t be moved between tools, so some people will tell you to wait for a Multi-Tool with more slots, but these are harder to come by or afford early on. For the early money boost, installing a money-making upgrade in your original multi-tool makes total sense. Now that you are getting rich, it’s time to travel in style. To get a new ship without spending loads of money is a little complicated, but worth the hassle. For starters you need to discover a distress beacon, which reveals the location of crashed ships. There are two ways to do this: one is to find a transmission tower like this and interact with the number puzzle inside – you just have to finish the sequence with the right number.

If you are struggling to find a Transmission Tower, you can use Navigational Data with the Signal Booster to search for a distress beacon. In case you’ve forgotten you build and place the signal booster with the build menu, mapped to Z on PC. As for navigational data, this can be easily extracted from Encrypted Navigation Data cubes that you randomly find on tables in Space Stations. Keep an eye for them. Once you’ve got a distress beacon, fly over to it to find a crashed ship.

These can be claimed for free, but come with damaged inventories that take loads of crafting and resources to fix. Things like radiation leaks, hull fractures and damaged gears add up to costly and time-consuming work. What I like to do is just fix the launch thruster and pulse engine – these are the only two things that need to work to actually make the hunk of junk fly. You then fly the ship to a Space Station and wait for other ships to turn up. Interact with these ships and you can select the option to ‘Make an offer on the lifeform’s spaceship’. If your ship is of an equal or greater value, you simply swap it for free – all your damaged parts don’t factor into the deal.

It’s a great way to get a fully working ship without paying a single credit. Just make sure to transfer across any equipment you want to keep before the deal goes through. There is an art to picking the right ship – they are procedurally generated, so don’t just swap with the first one that arrives, more will be along soon. At this early stage in the game, look out for ships with better engines – if it has a Cadmium or Emeril drive it will be able to jump to systems that aren’t available to regular warp drives. This is a great opportunity to scoop a bargain, so make good use of it. This next tip is all about turning something traumatising to your advantage. Have you come across whispering eggs yet? You’ll find them clustered around Abandoned Buildings which are found randomly on the map – the best way to sniff one out is to fly close to the ground, hitting the scan button to reveal nearby buildings.

Follow the marker and eventually you’ll find a building with these weird eggs outside. Destroying a whispering egg creates a Larval Core, but also triggers a wave of Biological Horrors – these nightmare beasts with chattering teeth that will quickly overpower you. Larval cores are worth just shy of one hundred thousand credits, so are great to farm. I like to fly onto the building and shoot the eggs from up here, as it makes it easy to see where the Larval Core rolls to. These will vanish in a few seconds, so you need to quickly drop down, grab the core and then fly back up to the roof where the monsters can’t eat you. Don’t bother wasting ammo on the nightmare beasts as they will naturally burrow back into the ground if you leave them alone. Just wait for the swarm subsiding message. Then you are free to shoot another egg and repeat the process. With your pockets full of gooey alien horrors, sell them at a trading post or space station. Just don’t ask what the buyer is using them for.

Ignorance is bliss, my friend. One of the coolest additions to the Next update is the ability to assemble and deploy a fleet of frigates on a side mission. Being in command of a fleet of vessels is like being in your very own version of Battlestar Galactica, although you know deep down you will never be as cool as Edward James Olmos. Before assembling your fleet you need a freighter to act as the central base – and you can get one for free. Once you’ve learned to warp jump – which you do as part of the central storyline – you need to start exploring new systems. After a number of jumps – for me it was three – you’ll see a battle detected message appear on screen.

Look for the nearby Freighter under attack and fly to its rescue. There will only be a couple of small enemy ships – if someone as cack-handed as myself can shoot them down, I’m sure you’ll have no problems. When you shoot them all down, the captain will reach out over emergency comms – you can respond with the in-ship communicator on the pop-up menu, in case you’ve forgotten how to use it.

He’ll invite you onboard, so just fly to the big glowing front door and let the docking animation do the rest. Find the captain on board and he’ll hand over the Freighter for free, letting you build your fleet. Do make sure to start playing with the Frigate system as you can make huge money on the side for basically doing nothing. For a space pioneer, I am very lazy. Within minutes of playing you’ll be filling your pockets with more space gubbins than you know what to do with. Unless you want to go mad from seeing the Full inventory message you need to grow your exosuit. The fiddly way is to find drop pods – you can use the signal booster for this. These broken pods need a few crafted ingredients to unlock the upgrade, but once you do it, the upgrade is free. Which is nice. The quicker way to get upgrades – and one that is very easy to miss – is to buy them on board Space Ships.

You’ll find the upgrade for sale behind the technology merchant on the far left. I’m kind of embarrassed that I missed this – I thought it was just colourful shop decoration for the first few hours of the game. You can only buy one per space ship, but it’s worth doing in every system you visit. When you buy it, it will naturally try to install the upgrade in your General exosuit, but I like to click on Cargo – that’s the icon on the right of the screen – and install it here.

The slots in the Cargo section behave the same way as inventory slots on the ship – they hold twice as much. Now you can store lots more common ingredients in these Exosuit High Capacity inventory slots. If you’re really lazy like me, you can use this visit to the ship to buy those resources so you don’t have to melt endless rocks down below. Last but not least, as soon as you have built the Blueprint Analyser – along the central questline – use it to learn how to build Save Points.

Because then you can carry a portable save point. The most important thing after placing it, is to pick it up – the default input on PC is clicking mouse three. The same goes for any portable tech, like the Signal Booster or the refiner – instead of building them when you need them, build one and pick it up. Yes, they take up an inventory space, but having them ready to drop whenever is always useful. A short but hopefully sweet tip. And those are the key bits of wisdom that have been getting me through the early hours of the game – different people want different things from No Man’s Sky, but for my money-slash-space-credits, the exploration and progression is so much more engaging when you can get cut around some the earlier chores.

Hopefully these tips have helped you speed towards some better tech and a smoother adventure. I feel like there’s still loads to discover in the update, so do share your own advice below. I can’t wait to learn your tricks. If you enjoyed this video and want more PC gaming adventures, why not subscribe to the channel, making sure to select the notification bell so our videos don’t vanish into the black hole that is the YouTube algorithm.

Thanks for watching and hopefully see you soon. Goodbye!.

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