I’ll get right to it.

This is a high dps min-max build designed for diabolically efficient farming. It in no way is intended for HC. If you like playing rogues & top dps classes where you sacrifice defense for more offense, this method is for you. It is not an easy, mindless, stand in the fire playstyle. After reading a few dozen replies post OB, I would say this is an advanced build. It is not for everyone.

I stream frequently on twitch.tv/tyranthal

Past vids, including my CB endgame ele bow shadow in disgustingly perfect elemental gear thrashing endgame maps with ease using this spec @ lvl 74 are here AKA you if you stick with it and trust the ppl who have done it & shared their xp with us so far.

Primary Attack & Supports

Weapon Elemental Damage is a MUST for all attacks that you want to inflict reliable damage.
Culling Strike is a MUST for this link. I suggest leveling it in the background on your alt weapon until the attack speed penalty gets lower. It will eventually give 10% increased attack speed.

Secondary Attack for Crowd Control

Ice Shot as a totem is great for systematic kite/tanking insane rare mobs and bosses. Elemental Proliferation or Increased Crit Chance works extremely well with Ice Shot totem. Mix and match to find what works best for your build.

I suggest dropping the totem in tandem with Raise Spectre. The spectre can do the tanking for you. Watch any of my vids to see what Im talking about. Ice Shot totem is a very serviceable method to utilize the coverage of chilled dmg to mobs, knockback from using Projectile Weakness & application of status effects. Damage wont be knockout quality, but this is used for disruption. Were Ice Shot NOT linked to Ranged Attack Totem, you would want to replace the totem gem with Weapon Ele Dmg and Faster Attacks for Culling Strike.

29 Points to obtain Soul Siphon

59 Points in. At this point we are close to linking the build in a circle. Once this happens we can refund 6 points.

The build is linked in a full circle at 66 points. This can be achieved faster than 66. You have the flexibility to choose how far into certain clusters you want to spec. Take less to link faster to refund quicker. This is entirely up to you.

Now only 60 points used.

Get Static Blows and Divine Toughness with your refund! Celebrate with a major boost to DPS & survivability & liar cake.

92 Points taken This is an improved version of the build I used for months and months in CB. Updated & taken a few skills further for OB. Static Blows is the biggest change. It is extremely strong & makes Lightning Arrow hit the way it used to before it got nerfed…better even.

101 Points & ALOT Stronger Static Blows, Divine Toughness, More Crit.

Marauder Version: Im testing this one now. Level 65. This is where I will get eventually, Marauder linked to Templar and Shadow start.

General Tips & Observations for Ranged Elemental Builds (non spell dmg)

-Kill all the Bandits. Killemall. You will flog yourself at lvl 75 as penance to atone for your failure if you let one live.

-Use Bear Trap as an effective root.

-AURAS: Wrath + Hatred + Anger + Discipline. Mix and match with 1 or 2 Reduced Mana Cost gems in different links.

-You don’t have to use CI if you are a witch/shadow/templar. High ES & 65% recovery gets annoyingly expensive.

-Stack HP from gear & passives. Interestingly, that lil 12% HP node just south of the shadow start makes HP shadow/ranger an attractive option.

-Max your resistances (or 60%+) to overcome not investing in many defensive nodes.

-You don’t have to invest in many defensive nodes.

-Have a specific ring for each resistance with 60%+ for heavy +% elemental dmg map mods.

-2k hp 1500 es 10% dr 75/75/75 & an overwhelmingly destructive offensive barrage gets it done.

-20% MAX (in this order) Weapon Elemental Damage, Culling Strike, Chain.

-High % Ice Shot will annoy the hell out of anyone in pvp not immune to chilled.

-Lightning Arrow & Ice Shot are swappable in any linked combination with this build.

-Farm lower lvl maps & content with Ice Shot & Chain & Faster Projectiles & a Quiver with Projectile Speed %

-Rely on Soul Siphon & + mana on kill gear. (I go into detail on how to do this low lvl above

-Buy Wake of Destruction boots asap.

– +Lightning will increase dps more than any other element.

-Use Vulnerability + Poison Arrow to clear out pesky high ES Necros. & anyone without CI in pvp.

-High rarity = more rares= chance for rares with mf & chaos res = Alch Shards = Alchs.

-You are either leveling or you are farming. Never do both & expect ppl to feel sympathetic when you die.

-Much grief will be avoided by remembering this.

-People who complain about never getting uniques & say they have good mf are either grossly inefficient when clearing content & need to kill more mobs faster or are complaining too much instead of killing more mobs that drop uniques.

-Chain currently has a 100% hit rate.

-Anyone can strike it rich at anytime.

-Don’t use orbs with names one would use to describe an angel.

-Exalted Orbs are a rich player’s plaything. Sell em for Gemcutters Prisms.

-For the love of pete use your GCP on supports like weapon elemental damage/culling strike/chain if they arent 20%

-Weapon elemental damage quality % is the single highest dps boost from a support for this spec.

-Ranged Attack Totems linked with ice shot & you cursing with elemental weakness makes for a kitable boss with reflect elemental damage.

-Find or make a 10%+ Rejuvenation Totem. Name it. This is your meatshield & best friend. This is your companion cube.

-You do not get your IIR/IIQ bonus when Poison Arrow’s cloud kills an enemy.

-Ranged Attack Totem + Death’s Harp = an extra arrow.

-Ranged Attack Totem + Death’s Harp + GMP = 7 Arrows


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