Revelation Online Blademaster Build

As of right now I am currently working on a Blademaster Basic Guide/Video Explanation that will explain abit more indepth on the Blademaster SkillSet.

This post will be divided into:

  • Class Description and Role of Blademaster in PvE/PvP
  • Skill Descriptions and tips/pointers for each of them
  • Basic Combos (PvP) Alongside experiment tests that will be updated throughout CBT.

Sit tight and hope you have this thread bookmarked c:

All Skill Names are ROUGH translations and is subject to Change on the NA/EU Release. 
Planned Edit: Gifs to demonstrate each ability 

Quick Slash

– Deals 26.8% of Phys.Attack + 307-375 Damage
– Every 3rd Attack deals DOUBLE damage but causes double cooldown.

Merciless Strike

– Up to 7 hit combo
– Deals 40.2% of Phys.Attack + 461-564 Damage
– Each hit has a 50% Chance of giving you a Titan Buff increasing ATK
power by 5% for 10 Seconds. Stacks up to 5 times.
– 2 Second Opening between each attack.
– Final blow deals Massive damage & a 3 second Knockdown
Cooldown: 8 Seconds

Martial Instinct’s Secrets

– Battle Stance passive gives bonus Power & -50% Aggro Generation
– Defense Stance passive gives bonus Constitution & 2x Aggro Generation
– [Active] Use Rage that applies a buff for 30 seconds
– In Battle Stance, Crit Damage increases by 0.5 * Rage
– In Defense Stance, Block increases by 0.5 * Rage
Cooldown: 5 Seconds

Juggernaut’s Sweep

– Deals 91.8% of Phys.Attack + 1053-1287 damage every 0.5 seconds
– Up to 4 hits over the course of 1.7 seconds
– Each hit has a 20% chance to give a Kendo buff increasing Block by 200
for 10 seconds. Stacks up to 2 times.
Cooldown: 5 Seconds

Sky

– Deals 71.6% of Phys.Attack + 821-1004 damage
– Has a 20% chance to Weaken enemy, reducing its attack power for 5%
for 5 seconds. Stacks up to 3 times
– 20m Range
Cooldown: 2 Seconds

Shadowbreaker

– Deals 79.9% of Phys.Attack + 916-1120 damage. Up to 4 Attacks
– Each hit has 50% chance to apply Sunder effect, reducing Phys. Def
by 257. Stacks up to 5 times
– 2 Second Opening between each attack.
Cooldown: 10 Seconds

Deadly Dash

– Root for 1 second
– Deals 109.6% of Phys.Attack + 1257-1537 damage in front of player &
Knockdown for 3 seconds
– 15m Range
Cooldown:10

Immovable Mountain

– Reduces incoming damage and increases Block by 25% for 2 seconds
– Control immunity for the whole duration
Cooldown:15 seconds

Windwave

– Deals 111.6% of physical attack + 1280-1565 damage
– Knockdown for 3 seconds
– 20m Range
Cooldown: 10 Seconds

Broken Moon

– Main Escape Ability
– Damage and control immunity for 3 seconds
– Deals 82.1% of Phys.Attack + 941-1150 damage
Cooldown: 15 seconds

Hunter’s Light

– Deals 341% of Phys.Attack + 3913-4783 damage
– Causes all abilities to be on cooldown for a second
Cooldown: 15 seconds

Bloodfray Tactic

– Breaks all CC and grants damage & control immunity for 5 seconds
– Health reduced to 1
– Incoming damage replenishes 20% health, up to 50% can be healed this way
– Stamina increases by 100

ULTIMATES

Retribution

– Deals 322.7% of Phys.Attack + 3295-4028 damage
– Charging 0.5 seconds ignores 25% of Phys.Defense
– Charging 1.0 second ignores 50% of Phys.Defense

Gladius Throw

– Deals 541.3% of Phys.Attack + 5529-6758 damage
– Forces flying targets to the ground
– Silence for 3 seconds
– 20m Range

Blinding Steel

– Charges an enemy and damages over 2 seconds
– Every 0.5 seconds deals 115.6% of Phys.Attack + 1181-1443 damage
– Stun target for 3 seconds
– Control immunity throughout the whole duration
– 20m Range
Cooldown: 30 Seconds

Pentastrike

– Damage to surrounding enemies over 4 seconds
– Every 0.5 seconds deals 260.4% of Phys.Attack + 2660-3251 damage
Cooldown: 30 Seconds

Cyclone Burst

– Summons a hurricane that moves forward for 5 seconds.
– Pulls enemies into center
– Every second deals 114.7% of Phys.Attack + 1170-1431 Magic Atk.
– Reduces movement speed by 50% for 5 seconds
Cooldown: 30 Seconds

Shattering Blow

– AOE Attack Deals 75.3% of Phys.Attack + 769-940 damage
– Knockdowns for 3 seconds
– In Battle stance increases ATK & reduces enemy DEF by 33% for 5 seconds
– In Defensive stance increases DEF & reduces enemy ATK by 33% for 5 seconds
Cooldown: 30 Seconds

Extermination

-Launches crossed swords flying forward. Reusing explodes them
-Swords deals 132.3% of physical attack + 1351-1651 damage
-Charge 0.5 seconds to deal 264.6% of physical attack + 2703-3304 magic damage
-Charge 0.6-0.9 seconds to deal 330.8% of physical attack + 3379-4129 magic damage
-Charge 1 second to deal 441% of physical attack + 4505-5506 magic damage
-10m Range
Cooldown: 30 Seconds

Withering Soul

– Uncleaseable debuff that remembers incoming enemy damage.
– Deals 30% of accumulated damage in that 10 second period.
– Damage may not exceed 1000000
Cooldown: 45 Seconds

 



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