At the pro level, sliding is used to enable bunny-hopping. If you’ve never heard of this mechanic before, it’s pretty much exactly what it sounds like. So you hop around the battlefield instead of running on those pesky human legs of yours. So By employing this technique you’re able to maintain momentum from wallruns in ways that are otherwise just impossible. So If you want to be a flag-runner in Capture The Flag or just be the fastest player on the server, these are the techniques that you have to learn. So, here’s the main idea: Use a wall or two to build up some momentum.
Try to just hop on the walls instead of lingering on them for too long. Jump off the wall, and while you’re in mid-air, press crouch. This causes your gun to tilt sideways, meaning your Pilot is ready to slide the moment they touch the ground. As soon as you touch the ground, jump immediately. This will allow you to take advantage of the momentum building and maintaining mechanics from the first few frames of your slide animation while suffering from none of the deceleration from an extended slide. Basically, you want to crouch mid-air, jump as soon as you hit the ground, crouch mid-air again, jump again as soon as you hit the ground.
Rinse and repeat over and over and you’re going to be zipping across the battlefield in no time whatsoever. If you watch the rest of my mobility guides from our Pilot School series, particularly Wallrunning (or Pro Wallrunning) you’re going to learn all about air-strafing and how you can curve around corners while you’re in mid-air. Once you learn that technique and you can employ that well you can combine that with bunnyhopping to traverse just about any area of any map at breakneck speeds. This is the soul of Titanfall’s mobility system right here. This is the peak that you must summit to become a legendary Pilot.
I wish you the best of luck in your practice, and I hope to chase you down in CTF some time soon..
As found on Youtube