Hey everyone, I hope you’re doing great. I want to share this recent game with you to showcase what I think is the most powerful strategy to use in Apex Legends right now. It’s the death ball strategy. I’ve talked about it before, but I’d like to show it in action and provide some context on why it works. I’ll also offer some tips as I play so that you can use this strategy in your own games. So, let me briefly explain the death ball strategy. It involves sticking with a squad very, very close. As soon as you’ve looted up at the beginning, you should stick together in a tight formation for the rest of the game. You should hug each other as close as possible. You shouldn’t try to flank too often or leave this formation. The reason for this is because the time to kill is very long in Apex Legends, which means players are punished hard if they step away from their team and fall into a 1v3. Going solo vs squads is just so hard.
So, with this tactic, you flip the script. You focus all of your aim and efforts into the same targets. You stick together as tight as possible, and you never leave the formation. You essentially force those 1v3s, but you are the team with three players. This allows you to shred through squads really quickly, and provide enough survivability and backup from each player to never really go down that often. So, I’ve found that the best way for this strategy to work is to have one player be the frontrunner. This player takes the lead. Now, for it to be effective, the other two players need to follow their every move. They need to keep up with the frontrunner’s pace, and not get distracted with loot. There are two rules to follow to make this work. The first key rule for this to be effective is that the frontrunner is considerate with how long they provide for their teammates to loot up or heal up, and the other key rule is that the supporting teammates are always ready to follow the frontman no matter what.
If you are premade, Bloodhound is easily the best Legend for the job – their tactical awareness makes it very easy to track new squads and prepare for fights. If there’s no Bloodhound on the team, no problem just make sure the frontrunner is allocated before the game starts. This allows you to set the pace for the game and ensures nobody is caught off guard in a 1v3 or ever falls out of formation.
If you aren’t premade and you can’t get anybody to agree on this strategy, the best thing you can do is try to take the lead yourself, and be forgiving as possible when it comes to them keeping up, because chances are they’ll get a bit distracted from time to time. In this particular game, it was with randoms, but I saw that the Bloodhound player was confident enough to take the lead, so we followed them. In a premade, this strategy works so, so much better as you’ll have better communication.
But, just make sure you all agree to let the frontrunner take the lead at all times. It’s the only way this works. Yes, you may look like a harmless little puppy tagging along behind your owner by doing this, but you have to give them trust and things will usually play out well. If somebody isn’t the frontrunner, they can suggest calls. But, the frontrunner should give the final decision. You can of course mix things up each game so that everybody has their turn at playing the frontrunner. So pay attention here that we are even sticking together whilst looting, even outside the zone. Nobody is pushing ahead too far until the frontrunner moves. This way, nobody gets caught out whilst alone. So now that the team is dead, I’m waiting until Mirage is healed up and the frontrunner goes out ahead again. So here we are engaging on a new squad, but I’m making sure at all times to be side be side or behind the frontrunner. I make sure we are as close together as possible. Here, I’m eager to get straight back into the action and hunt down the remaining players of the squad, but I’m still waiting for the frontrunner.
If you play as the frontrunner, it’s good to keep that momentum up. The pace of the game will be up to you. Luckily, this player is really on it and they’re quickly moving on once a fight has finished. This is a good trait. They should always be active, on the move, and being aware of their surroundings to prevent the team getting trapped by nearby squads that hear gunfire. The Mirage player didn’t quite get the memo, but after a quick mention from the frontrunner, he jumps back into the action. So, props to him here for noticing, even if he did get a little caught up to begin with. It would have been nice if the frontrunner slowed down a little to allow him to catch up. Ultimately, if you are in a premade, try not to be like this Mirage player, keep up with the team.
And if you are the frontrunner, be a bit more forgiving if for some reason they need to catch up. Now pay attention here. I am almost hugging Bloodhound I am so close. This is what you want to be doing. This allows you to be reactive to players and quickly target them together if you spot them. This means you can knock down players insanely fast, then build off that advantage to fight the remaining players in that squad. Notice here how I’m waiting for the frontrunner and the other player.
We are pushing this building, but we are doing it together, If there’s anybody inside, we don’t want to let them have any free 1v1s. So this is a good example of how working together, you can focus players, force 3 three 1s by being really reactive. This player had no chance. He was alone. He shouldn’t have been alone. So, I want to be reactive as possible here, but I’m making sure the frontrunner and the other teammate is still coming along. If it was just me engaging, that player could have snuck behind cover to heal up, I didn’t do enough damage to knock her down. But our combined damage meant that we could knock her down. So, we had good momentum there, but the team needed to heal, so we stuck together as a squad behind cover until everybody healed up.
There’s no point facing anybody right now, not until we’re all healed and ready to go. As you can see, that player pushed us, but because we were still together, we could react quickly, despite most of the team being in the middle of healing. We didn’t let anybody punish us for having low health. In that fight we once again focused the same players and it went our way. That team lost because one player pushed us on their own, and then we focused the remaining two players one by one. So, it’s good to be the third party in moments like this, but not until you’re all together, so even though there are fights going on, it’s best to wait until the other players are ready. Notice how we are waiting to engage all at the same time. From the information we have, there’s only one or two players left, but we are making sure we aren’t giving them any advantage over us. So that’s it, that’s the death ball strategy in action.
Why not share this with your squad mates and see how it works out for you in Apex Legends? If you’ve watched this far, I have just one question for you: What strategy do you stick to with your team? Do you have one? And, what has it been nicknamed? Let me know! I’ll see you in the comments. Cheerio!.