# Facebook Dynasty Saga Damage Formula

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This formula has been created upon the observation of numerous battle reports and also personal experience fighting using gambit armies and defending against gambit armies. The formula should also apply similarly for normal attack and spell attacks. I will add more information as I discover them. You are welcome to discuss this in the comments section below.

Gambits

5 Factors multiplied together determine gambit damage. The formula is as follows.

1) Total Gambit Attack and Defense Difference

Multiplied by

2) Bravery Difference
[100% + (Att. Bravery ? Def. Bravery) X 1%]
This means that every point of bravery you have above your opponent will increase your gambit damage by roughly 1%

Multiplied by

3) General Unit Rank Difference
[100% + (Att. Unit Rank ? Def. Unit Rank) X 1%]
This means that a Champion 5 general will have a 1% boost to damage when attacking a Champion 4 general

Multiplied by

4) Number of Units remaining Difference
[60% + (Percentage of Att. Units left X 40%)] / [60% + (Percentage of Def. Units left X 40%)]
This roughly means that when your general is at half health, he fights at 80% strength. When he is almost dead he fights at 60% strength. The same applies to the enemy general.

Multiplied by

5) Gambit Type Multiplier and Morale Multiplier
Full Onslaught = 0.5
Each point of morale above 100 gives 0.5% more damage.

Example of Calculation:
Step 1.
Attack:
Killer Tiger (Exalted 10) = 6010

Defense:
Dragon Peacock Cloak (Grand 2) = 3276

Difference = 3434

Step 2.
Assume attacker has 10 more bravery than defender.
3434 X?[100% + (10) X 1%] = 3777

Step 3.
Assume attacker is 3 ranks above defender
3777 X 103% = 3890

Step 4.
Assuming beginning of battle each side has full troops so there is no difference.

Step 5.
Using Full Onslaught Gambit the multiplier is 0.5
3890 X 0.5 = 1945

Assume Morale is 192
1945 X 146% = 2839

Therefore the Gambit Damage done is 2839 in this first attack.