For Honor Gear Perks Guide?by Kenpo_Kid69
Perk List: (In Alphabetical Order)
Aegis: shields have 20% more health.
Bastion: +10% damage resistance on zones or with tributes.
Bulk Up: +4 health per renown level.
Clever Tactics: zones and tributes captured 15% faster.
Crush Them: on hero kill, next attack, +20% damage.
Devourer: +15 health on executions.
Early Reaper: first attack after spawn or revive, +20% damage.
Endurance: 3% stamina reduction per renown level.
Feline Agility: +4% speed on first renown level, +2% on the rest.
Fresh Focus: when OOS, blocks and parries give 20% stamina.
Galestorm: on hero kills +20% speed for 10 seconds.
Head Hunter: execution gives +4 total health (4 times).
Last Stand: on critical health, +20% damage resistance.
Radiant Rebound: +20% movement speed on spawn (10 seconds).
Rapid Refresh: On takedowns and reviving an ally -5% cooldown on feats.
Remedy: hero kills give 10 health.
Rising Dawn: revived allies have 75% health.
Shields Up: when spawn or revived, +15 health shield.
Supersonic: on revenge gain 15% speed and uninterruptable sprint.
Survival Instinct: in critical health 15% stamina reduction.
Vengeful Barrier: After revenge, gain a 25 health shield.
Perk Combinations by gear rarity:
Common gear ? 2 of A, B, C
Rare gear ? 2 of A, B, C, D
Heroic Gear 2 of A, B, C, D or 1 of A, B,C, and 1 of D,E
Epic gear ? 3 of A, B, C or 2 of A, B, C, D or 1 of A,B,C,D and 1 of E, F
Legendary gear ? 3 of A, B, C, D or 2 of A, B, C, D and 1 of E, F, G or 2 of E,F, G
Perk list for the different characters?.
Warden, Raider, Kensei?? (A) Shields Up (B) Aegis (C) Devourer (D) Endurance (E) Survival Instinct (F)
Head Hunter (G) Fresh Focus
(A) Shields Up: when spawn or revived, +15 health shield.
(B) Aegis: shields have 20% more health.
(C) Devourer: +15 health on executions.
(D) Endurance: 3% stamina reduction per renown level.
(E) Survival Instinct: in critical health 15% stamina reduction.
(F) Head Hunter: execution gives +4 total health (4 times).
(G) Fresh Focus: when OOS, blocks and parries give 20% stamina.
Conqueror, Lawbringer, Shugoki, Jiang Jun?? (A) Remedy (B) Bastion (C) Feline Agility (D) Vengeful
Barrier (E) Last Stand (F) Bulk Up (G) Rising Dawn
(A) Remedy: hero kills give 10 health.
(B) Bastion: +10% damage resistance on zones or with tributes.
(C) Feline Agility: +4% speed on first renown level, +2% on the rest.
(D) Vengeful Barrier: After revenge, gain a 25 health shield.
(E) Last Stand: on critical health, +20% damage resistance.
(F) Bulk Up: +4 health per renown level.
(G) Rising Dawn: revived allies have 75% health.
Peacekeeper, Centurion, Gladiator, Berserker, Orochi, Nuxia ? Peacekeeper??
(A) Galestorm (B) Devourer (C) Early Reaper (D) Endurance (E) Survival Instinct (F) Crush Them
(G) Head Hunter
(A) Galestorm: on hero kills +20% speed for 10 seconds.
(B) Devourer: +15 health on executions.
(C) Early Reaper: first attack after spawn or revive, +20% damage.
(D) Endurance: 3% stamina reduction per renown level.
(E) Survival Instinct: in critical health 15% stamina reduction.
(F) Crush Them: on hero kill, next attack, +20% damage.
(G) Head Hunter: execution gives +4 total health (4 times).
Warlord, Highlander, Aramusha?? (A) Aegis (B) Shields Up (C) Bastion (D) Vengeful Barrier (E) Last Stand
(F) Fresh Focus (G) Bulk Up
(A) Aegis: shields have 20% more health.
(B) Shields Up: when spawn or revived, +15 health shield.
(C) Bastion: +10% damage resistance on zones or with tributes.
(D) Vengeful Barrier: After revenge, gain a 25 health shield.
(E) Last Stand: on critical health, +20% damage resistance.
(F) Fresh Focus: when OOS, blocks and parries give 20% stamina.
(G) Bulk Up: +4 health per renown level.
Valkyrie, Nobushi, Tiandi?? (A) Radiant Rebound (B) Remedy (C) Feline Agility (D) Supersonic (E) Clever
Tactics, (F) Rising Dawn (G) Rapid Refresh
(A) Radiant Rebound: +20% movement speed on spawn (10 seconds).
(B) Remedy: hero kills give 10 health.
(C) Feline Agility: +4% speed on first renown level, +2% on the rest.
(D) Supersonic: on revenge gain 15% speed and uninterruptable sprint.
(E) Clever Tactics: zones and tributes captured 15% faster.
(F) Rising Dawn: revived allies have 75% health.
(G) Rapid Refresh: On takedowns and reviving an ally -5% cooldown on feats.
Shaman, Shinobi, Shaolin?? (A) Devourer (B) Remedy (C) Supersonic (D) Endurance (E) Clever Tactics (F) Head Hunter (G) Crush Them
(A) Devourer: +15 health on executions.
(B) Remedy: hero kills give 10 health.
(C) Supersonic: on revenge gain 15% speed and uninterruptable sprint.
(D) Endurance: 3% stamina reduction per renown level.
(E) Clever Tactics: zones and tributes captured 15% faster.
(F) Head Hunter: execution gives +4 total health (4 times).
(G) Crush Them: on hero kill, next attack, +20% damage.
Gear Perks you?ll get on legendary gear you have equipped when the change happens?
Warden, Raider, Kensei??
(A) Shields Up ? when spawn or revived, +15 health shield. (G) Fresh Focus ? when OOS, blocks and
parries give 20% stamina.
Conqueror, Lawbringer, Shugoki??
(A) Remedy ? hero kills give 10 health. (G) Radiant Dawn ? revived allies have 75% health.
Peacekeeper, Centurion, Gladiator, Berserker, Orochi??
(A) Galestorm ? On hero kills +20% speed for 10 seconds. (G) Head Hunter ? execution gives +4 total health (4 times).
Warlord, Highlander, Aramusha??
(A) Aegis ? Shields have 20% more health. (G) Bulk Up ? +4 health per renown level.
Valkyrie, Nobushi??
(A) Radiant Rebound ? +20% movement speed on spawn (10 seconds). (G) Rapid Refresh ? On
takedowns and reviving an ally -5% cooldown on feats.
Shaman, Shinobi??
(A) Devourer ? +15 Health on executions. (G) Crush Them ? On hero kill, next attack, +20% damage.