Update 29.3 is live on PC but before we cover the patch notes for the update, Nezha Prime Access has launched on all platforms and includes Nezha Prime, Guandao Prime & the Zakti Prime. The relics for these items on PC are up on your screen. The prime accessories for this round include the Ransha Prime armor set, The Baurahn prime Ephemera & a 90 day affinity & resource booster. The aforementioned items are available for real cash via the prime access page on the Warframe website. Mesa Prime, The Akjagara Prime & the Redeemer Prime have had their relics removed from the drop tables in game and entered into the prime vault. With that removal, the new loka’s sacrifice of mesa prime systems has been replaced with Titania prime systems. And the steel meridian’s sacrifice of the redeemer prime blade has been replaced with the Zhuge Primes String. Riven Dispositions have been updated alongside the release of a new prime access and I’ll have a video released after this one that covers all the numbers of change.
As for the update itself, Nezha now has a leverian exhibit available through the codex or Nezha’s Profile page. Nightwave Series 3: Glassmaker has received its 5th and final story segment available through the Nightwave menu. On top of this release an extra 30 prestige ranks have been added. Mastery Rank 30 and its test is now available to access & acquire in game. Once players reach master rank 30, they’ll receive 3 umbra forma, 15 loadout slots, 30 riven mod slots, the true master chat emoji, the true master emote, the true master sumdali hull ornament for landing crafts, the true masters font relay blessing that can be enabled within any relay once every 23 hours. Enabling the blessing grants players within the relay at the time a boost to either, affinity, credit, resource, damage, health or shields for 3 hours.
After Master Rank 30, players will need to earn the same amount of affinity between rank 29 & 30 TO PROGRESS INTO LEGENDARY TIERS. As for the changes within this update, the Mastery Rank icon has been updated with new details to coincide with the Vitruvian theming. Entrati Member names no longer appear when creator mode is enabled. DE have clarified the daily standing bar value by adding the word ‘remaining’ to it. They have adjusted the night hunter Syandana wing spread idle animation slightly based on its creator’s feedback. They have removed the latrox une from the simulacrum. In the follow up hotfix 220.127.116.11 DE increased accuracy and reduced the recoil of the primary Catchmoon kitgun when used with tremor & Steadyslam grips, as “this change was planned for thee upcoming infested kitguns but needed to squeak in early for the riven disposition changes:.
We then had Optimizations: DE Optimized terrain rendering Optimized initial download size by ~100MB. Optimized geometry on the Cambion Drift to improve framerate. Optimized rendering slightly when Bloom is disabled. Improved detection of run-time errors in the script system. Made systemic micro-optimizations to all code on Windows and Xbox One. Made a micro-optimization to splash effects on the water surface. Made systemic micro-optimizations to the memory allocator. Made a micro-optimization to the physics system. Made a micro-optimization to the effects system. Made a micro-optimization to the script runtime. Fixed CPU times increasing significantly when frequently switching between controller and keyboard. And lastly to conclude the video, Fixes across Update 28.3 to Hotfix 18.104.22.168: DE Fixed a crash that could occur if you lose connection to a Host shortly after connecting to a new mission.
Fixed a rare crash that could occur with certain weapons with extreme Mod configurations. Fixed a crash in the Simulacrum while firing a Convectrix that had max ranked Tainted Shell and Narrow Barrel Mods equipped. Fixed a loss of functionality if you open the Pause Menu with the controller and Fast Travel to a vendor while a Profit-Taker Heist Bounty is counting down. Pausing during the countdown is no longer possible. Fixed aggressive spot load when hovering over Quest-locked nodes in the Star Chart. Fixed the Latrox Une “Sample Collection” Bounty phase taking longer than intended to complete due to the samples not dropping in their entirety. We found that 20% of the time a sample was meant to drop, it wouldn’t. Fixed Trinity’s Blessing fully restoring Health/Shields of mission objectives. Per Healing Defendable Targets Dev Workshop: it should “Restore 500 Health over 5 seconds”. Fixed Mirage’s Total Eclipse Augment Mod buff being shared with Necramechs. Fixed the Split Flight buff not resetting if the buff expires when in Titania’s Razorwing. Fixed Umbra’s sentience not functioning after Transferring into a Necramech. Fixed inability to close the End of Mission screen after failing a Sortie Defense mission and waiting to close the EOM screen until you were back in the Orbiter.
Fixed some spawning range issues with Deimos Jugulus’ due to frequently spawning very close to each other. This could cause other enemies to not spawn as frequent due to the amount of Jugulus’ present. Fixed snow-weather data (Orb Vallis) overwriting the rain-weather data that was intended for Plains of Eidolon, which was causing way more frequent precipitation than desired. Fixed Syndicate Standing earned in (Elite) Sanctuary Onslaught not being displayed on the Mission Progress screen. Fixed the UI not displaying ‘1’ when you have just a single Entrati Token. Fixed stats for the KUVA INJECTOR and DEMOLYST Codex entries. Fixed black shadow being cast on Star Chart node mission cards if a transmission is played. Fixed unreadable Pause Menu after opening the menu while fading to black due to a teleport volume. Fixed Helminth XP gain UI FX getting stuck on screen. Fixed losing Chat functionality when attempting to Report a player while they enter Extraction. Fixed blown out Perrin Sequence and Red Veil Syndicate leaders when interacting with them in the Relay.
Fixed Orb Vallis Free Roam music playing in Fortuna. Fixed audio issues for Nezha’s Divine Spears ability slam sound. Fixed audio issues f or fully charged Trumna sound for Host/Client. Fixed some popping animations with the Night Hunter Syandana. Fixed missing Daughter Naberus VO lines. Fixed some missing Otak idle VO lines. Fixed a script error when casting Titania’s Tribute ability. Fixed losing ability casting and weapon functionality when casting Gauss’ Thermal Sunder ability. Fixed Equinox’s Duality Specter not using your Secondary weapon if you don’t have a Primary weapon in your loadout. Fixed Prex Decorations having a large red box around it when selected instead of just the outline. Fixed a script error when being hit by a glass shard in the Nightwave boss fight..