TL;DW: This is a guide on all of Klee’s basic animation cancels to increase her basic attack combo output by up to 30% while also teaching you how to turn her into a kiting goddess that can ouput BIG DPS while constantly moving.
There’s really no way for me to explain all the dense info in the video without you watching it but here’s the time stamps:
00:00 – Opening clip
00:40 – Intro
01:17 – Why is Klee Sin the Hardest to play Carry?
03:42 – Animation Cancels to Learn
04:21 – MachineGun Walk Cancel
08:45 – MachineGun Walk Cancel Slowmo
09:41 – How to input the MachineGun Cancel
10:39 – Double Tap Short Hop Cancel
12:31 – Double Tap Move Jump Cancels
13:48 – Double Tap Short Hop / Chasing Slowmo
14:23 – Double Tap Evading/Kiting Slowmo
15:03 – How good are these compared to other carries?
15:32 – Melee Frame Counting Methodology with hitlag accounted
16:36 – Math on Why Klee is SS Tier Carry
18:00 – Charge Attack Jump Cancels
19:36 – Charge Attack Basic Attack Cancels