This section is dedicated to the skills & abilities of the Elementalist in Guild Wars 2. Until the final release of the game, all skills may change, alter their names and effect, cost more or less energy or might even be removed from the game. This list can only document the current status quo of the skills, based on official sources like the wiki.guildwars2.com, arena.net/blog or statements made by ArenaNet employees in various online and print publications.

Downed skills – Surface

Slot
Type
Icon
Skill
Description
Downed General Discharge Lightning Blast your foe with lightning.
Downed General Grasping Earth 10 Immobilize your foe with hands erupting from the ground.
Downed Form Vapor Form 45 Form. Assume a mobile, vaporous form.
Downed Shout Bandage 5 Call your allies for help. Restores health while you channel it. Interrupted by damage.

Downed skills – under water

Slot
Type
Icon
Skill
Description
Drowning ? ? ?
Drowning ? ? ?
Drowning ? ? ?
Drowning Shout Bandage 5 Call your allies for help. Restores health while you channel it. Interrupted by damage.
Trident Skills

Two Handed (long range aquatic weapon, fixed skill set)

Air Attunement

Weapon
Attune.
Icon
Skill
Description
Trident Air Forked Lightning Launch a streak of lightning that forks on impact, hitting other foes.
Trident Air Electrocute‎ 5 Charge the water around your foe with electricity.
Trident Air Air Pocket 12 Release a slow-moving, detonatable border=”1″, air pocket. When it explodes, you flash to that location.
Trident Air Air Bubble 35 Trap your foe in an air bubble and make them rise to surface.
Trident Air Lightning Cage 30 Summon an electrical field that stuns foes crossing it.

Earth Attunement

Weapon
Attune.
Icon
Skill
Description
Trident Earth Rock Blade Shoot a rocky blade at your foe.
Trident Earth Rock Spray 12 Spray gravel in a cone pattern to bleed foes.
Trident Earth Magnetic Current 18 Pulls you to your foe and immobilizes them.
Trident Earth Rock Anchor 35 Anchor a rock to your foe, making them sink.
Trident Earth Murky Water 45 Blind foes around you.

Fire Attunement

Weapon
Attune.
Icon
Skill
Description
Trident Fire Magma Orb Shoot a blob of molten rock that explodes after a delay.
Trident Fire Boil 10 Boil the water around your foe.
Trident Fire Steam 25 Superheat the water around foe, blinding and burning them.
Trident Fire Lava Chains 30 Cripple multiple foes with lava chains.
Trident Fire Heat Wave 40 Knock back foes and regenerate allies with a wave of heat.

Water Attunement

Weapon
Attune.
Icon
Skill
Description
Trident Water Water Missle Launch a slow-moving homing missile.
Trident Water Ice Globe →
Ice Globe Detonate
5 Shoot a slow-moving, detonatable border=”1″ orb of ice. →
Detonate your Ice Globe for damage.
Trident Water Ice Wall →
Ice Wall Detonate
12 Create a wall of ice that you can shatter. →
 Detonate your Ice Wall to damage foes.
Trident Water Under Current 35 Release a current of water to damage enemies and give regeneration to allies.
Trident Water Tidal Wave 30 Charge forward with tidal force, damaging foes and healing allies.
Dagger Skills

Main Hand (fast medium range skills; skill slots 1-3)

Air Attunement

Weapon
Attune.
Icon
Skill
Description
Dagger
Main Hand
Air Lightning Whip Lash your foe with lightning.
Dagger
Main Hand
Air Lightning Touch 6 Shock your foe and make them vulnerable.
Condition/Effects: 
Dagger
Main Hand
Air Shocking Aura 20 Envelop yourself with electrical energy that stuns nearby foes if they attack you.
Condition/Effects: 

Earth Attunement

Weapon
Attune.
Icon
Skill
Description
Dagger
Main Hand
Earth Impale Spear your foes on a giant stone spike.
Condition/Effects: 
Dagger
Main Hand
Earth Ring of Earth 6 Bleed foes with a ring of rocky spikes.
Condition/Effects: 
Dagger
Main Hand
Earth Magnetic Grasp 12 Pull yourself to your foe with a magnetic force.
Condition/Effects: 

Fire Attunement

Weapon
Attune.
Icon
Skill
Description
Dagger
Main Hand
Fire Dragon’s Claw Fling fire in a claw-shaped spread at your foe.
Dagger
Main Hand
Fire Drake’s Breath 5 Spray a cone of fire at foes while on the move.
Condition/Effects: 
Dagger
Main Hand
Fire Burning Speed 15 Sprint ahead, leaving a line of fire that burns.
Condition/Effects:  Combo: Fire Field

Water Attunement

Weapon
Attune.
Icon
Skill
Description
Dagger
Main Hand
Water Vapor Blade Cast a vapor blade that inflicts vulnerability and returns to you.
Condition/Effects: 
Dagger
Main Hand
Water Cone of Cold 6 Spray an icy blast in a cone that damages foes and heals allies.
Dagger
Main Hand
Water Frozen Burst 12 Detonate a burst of ice that chills nearby foes.
Condition/Effects: 
Off Hand (powerful medium rage skills; skill slots 4+5)

Air Attunement

Weapon
Attune.
Icon
Skill
Description
Dagger
Off Hand
Air Ride the Lightning 15 Ride the lightning to your foe, then strike all nearby enemies with an electrical burst.
Dagger
Off Hand
Air Updraft 40 Gain swiftness from a gust of wind that launches nearby foes
Boons:  Condition/Effects: 

Earth Attunement

Weapon
Attune.
Icon
Skill
Description
Dagger
Off Hand
Earth Earthquake 45 Trigger a quake at your location, knocking down foes and dealing massive damage.
Condition/Effects:  Combo: Blast Finisher
Dagger
Off Hand
Earth Churning Earth 30 Hold and release to make nearby earth churn, crippling nearby foes before unleashing a seismic wave that damages and bleeds them.
Condition/Effects:  Combo: Blast Finisher

Fire Attunement

Weapon
Attune.
Icon
Skill
Description
Dagger
Off Hand
Fire Ring of Fire 15 Damage nearby foes with a ring of fire, burning enemies that pass through it.
Condition/Effects:  Combo: Fire Field
Dagger
Off Hand
Fire Flame Touch 30 Damage foes in a cone in front of you. Deal 150% damage to burning foes.

Water Attunement

Weapon
Attune.
Icon
Skill
Description
Dagger
Off Hand
Water Frost Aura 40 Protect yourself with frost armor. While active, it chills foes that hit you.
Condition/Effects: 
Dagger
Off Hand
Water Cleansing Wave 40 Heal yourself and nearby allies, removing a condition.
Focus Skills

Off Hand (medium rage skills; skill slots 4+5)

Air Attunement

Weapon
Attune.
Icon
Skill
Description
Focus Air Swirling Aura 30 Create a swirling wind that destroys enemy projectiles.
Focus Air Gale 50 Knock down your foe with a charged wind blast.
Condition/Effects: 

Earth Attunement

Weapon
Attune.
Icon
Skill
Description
Focus Earth Magnetic Wave 25 Damage foes, remove conditions, and reflect projectiles with a magnetic surge.
Combo: Blast Finisher
Focus Earth Obsidian Flesh 50 Envelop yourself in stony armor, making yourself invulnerable.

Fire Attunement

Weapon
Attune.
Icon
Skill
Description
Focus Fire Flamewall 20 Create a wall of flame at the target area that burns foes.
Condition/Effects:  Combo: Fire Field
Focus Fire Fire Shield 40 Envelop yourself in a shield of fire that burns foes.
Condition/Effects: 

Water Attunement

Weapon
Attune.
Icon
Skill
Description
Focus Water Freezing Gust 25 Chill your foe for a brief time.
Condition/Effects: 
Focus Water Comet 25 Drop a comet of ice on target area and daze foes.
Condition/Effects:  Combo: Blast Finisher
Scepter Skills

(close range skills; skill slots 1-3)

Air Attunement

Weapon
Attune.
Icon
Skill
Description
Scepter Air Arc Lightning Cast an arc of electricity at your foe.
Scepter Air Lightning Strike 5 Strike your foe with lightning.
Scepter Blinding Flash 10 Blind your foe with a flash of light.
Condition/Effects: 

Earth Attunement

Weapon
Attune.
Icon
Skill
Description
Scepter Earth Stone Shards Fling stone daggers at your foe to bleed them.
Condition/Effects:  Combo: Physical Projectile Finisher (20%)
Scepter Earth Rock Barrier
Hurl
3 Envelop yourself in a stony barrier that improves armor.
Summon a rock and hurl it at your foe.
Scepter Earth Dust Devil 15 Blind your foes with a blast of sand.
Conditions/Effects:  Combo: Whirl Finisher

Fire Attunement

Weapon
Attune.
Icon
Skill
Description
Scepter Fire Flamestrike Strike your foe with flame.
Condition/Effects: 
Scepter Fire Dragon’s Tooth 6 Drop an explosive dragon’s tooth on your foe.
Condition/Effects:  Combo: Blast Finisher
Scepter Fire Phoenix 15 Release a fiery phoenix that first attacks foes in a line, then explodes and returns to you, removing conditions and granting you Vigor.
Boons:  Combo: Blast Finisher

Water Attunement

Weapon
Attune.
Icon
Skill
Description
Scepter Water Ice Shards Fire three ice shards at your foe.
Scepter Water Shatterstone 2 Create a shatterstone at the target area that explodes after two seconds.
Condition/Effects:  Combo: Blast Finisher
Scepter Water Water Trident 20 Cast a water trident that damages foes and heals allies.

Staff Skills

(long range skills; skill slots 1-5)

Air Attunement

Weapon
Attune.
Icon
Skill
Description
Staff Air Chain Lightning Hit multiple foes with arcs of chain lightning.
Staff Air Lightning Surge 3 Charge a lightning surge that blinds foes near your target when it discharges.
Condition/Effects: 
Staff Air Gust 20 Blast foes backwards with a burst of air.
Condition/Effects: 
Staff Air Windborne Speed 20 You and nearby allies gain swiftness, while removing crippleimmobilize, and chill.
Boons: 
Staff Air Static Field 40 Create an electrical field that stuns foes crossing it.
Condition/Effects:  Combo: Lightning Field

Earth Attunement

Weapon
Attune.
Icon
Skill
Description
Staff Earth Stoning Hurl a rock at your foe and cause weakness.
Condition/Effects:  Combo: Physical Projectile Finisher
Staff Earth Eruption 6 Shake the ground until it erupts and damages foes.
Condition/Effects: 
Staff Earth Magnetic Aura 20 Reflect projectiles with magnetic energy.
Staff Earth Unsteady Ground 20 Create unsteady ground that cripples foes that move through it.
Condition/Effect: 
Staff Earth Shockwave 20 Create a shockwave that bleeds and immobilizes your target.
Condition/Effect:  Combo: Physical Projectile Finisher

Fire Attunement

Weapon
Attune.
Icon
Skill
Description
Staff Fire Fireball Cast a fireball at foes that explodes on impact and hits multiple foes.
Staff Fire Lava Font 6 Make lava erupt from target area.
Combo: Fire Field
Staff Fire Flame Burst 10 Burn foes at the target location.
Annotation: Despite the description, direct damage
Staff Fire Burning Retreat 20 Quickly roll backwards, leaving behind a line of fire that burns.
Condition/Effect:  Combo: Fire Field
Staff Fire Meteor Shower 30 Call down a meteor shower on target area.

Water Attunement

Weapon
Attune.
Icon
Skill
Description
Staff Water Water Blast Spray a jet of water at foes that also heals allies in the blast radius.
Staff Water Ice Spike 4 Drop a giant ice spike on foes, causing vulnerability.
Condition/Effect: 
Staff Water Geyser 20 Summon a geyser to heal nearby allies.
Combo: Water Field
Staff Water Frozen Ground 30 Coat target area in ice, chilling foes that enter it.
Condition/Effect:  Combo: Ice Field
Staff Water Healing Rain 45 Call down a healing rain on target area, granting regeneration to allies and also removes conditions.
Boons:  Combo: Water Field

 

Non Weapon Related Skills

Healing skills (designated skill slot 6)

 Aura of Restoration: It has the effect of healing the player every time a skill is used. ==> not found in game yet
 Ether Renewal: Hold down to expend energy and heal yourself.
 Glyph of Elemental Harmony: Heal self.
==> Attuned to Fire: Gain Might. — Attuned to Air: Gain Swiftness. — Attuned to Water: Gain Regeneration. — Attuned to Earth: Gain Protection. (20)
 Glyph of Healing: Glyph of Healing is a straightforward elementalist healing glyph. ==> not found in game yet
 Signet of Restoration: Passive: Gain health every time you cast a spell. Active: Heal yourself. (40)

Other/Arcanum (unassigned skill slots 7-9)

 Arcane Shield: Block attacks with an arcane energy shield. If it blocks 3 attacks it explodes. (75)
 Energy Blast: Charged spell that deals more damage the longer it is charged. (45)
 Energy Shield: Surround yourself with an energy shield that reduces damage by 50%. (90)
 Cleansing Fire: Remove all conditions and break out of stun. Set enemies on fire. (30)
 Glyph of Arcane Power: All your attacks are critical hits. (45)
 Glyph of Concentration: You cannot be knocked down, stunned, chilled or launched. (??)
 Glyph of Elemental Power: Your attacks are all critical for 10 seconds. (105)
 Glyph of Elemental Storage: This allows the elementalist to store a spell of one element, for example fireball, and then use it when he/she is attuned to a different element. (105)

Air Magic skills (unassigned skill slots 7-9)

 Conjure Lightning: ???
 Signet of Air: Passive: grants swiftness. Active: blind foes around target.
 Lightning Flash: Flash to target area. (60)
 Lightning Field: Create a field of lightning to shock foes in target area. (25) ==> Currently unassigned skill & not in game
 Lightning Storm: Create a punishing storm of lightning. (30) ==> Currently unassigned skill & not in game
 Lightning Hammer: ???

Earth Magic skills (unassigned skill slots 7-9)

 Conjure Earth: ???
 Signet of Earth: provides a passive bonus to damage resistance, and also sends out a wave of stone once activated.
 Stoneflesh Aura: ???
 Shield Smack: ???
 Fortify: ???

Fire Magic skills (unassigned skill slots 7-9)

 Conjure Flame: Conjure three Lava Axes for you and your allies. (90)
 Signet of Fire: Passive: Gain Fury. Active: Burn an enemy. (45)
 Lava Arrows: Cone-shaped volley of projectiles.
 Backdraft: Create a backdraft that pulls your target to you while burning them. ==> Currently unassigned skill & not in game

Water Magic skills (unassigned skill slots 7-9)

 Conjure Frost: Conjure three frost bows for you and your allies. (90)
 Signet of Water: Passive: You cleanse a condition every three seconds. Active: Freeze your foe (45)
 Mist Form: Transform into an invulnerable, vaporous mist for a brief time. (75)
 Deep Freeze: ??? (still rumored)
 Maelstrom: Create an ice storm in target area that drops damaging hail and chills foes. (45) ==> currently out of game, “Comet” uses the skills icon.

Elite skills (designated skill slot 10)

 Fiery Greatsword: Summon and wield a fiery greatsword. (180) ==> When summoned, the greatsword falls from the sky in a ball of fire and must be picked up by the player in order to be used. Once equipped, it changes your first 5 weapon skills:
1)  Flame Wave ==> ???
2)  Fiery Eruption ==> Slam your sword into the ground and make fire erupt near your foes. (5)
3)  Fiery Whirl ==> Advance forwards, slashing the foes in your way. (5)
4)  Fiery Rush ==> Charge at target foe leaving a wall of fire behind you. (10)
5)  Firestorm ==> Call down a firestorm on target area. (15)

 Tornado: Shapeshift into a mobile tornado that causes massive damage and launches enemies. (180) ==> health is doubled for the duration, the skill bar changes to (6-10 are locked):
1)  “Chain Lightning” ==> Hit multiple foes with arcs of chain lightning. (10)
2)  “Chain Lightning” => Hit multiple foes with arcs of chain lightning. (10)
3)  “Chain Lightning” ==> Hit multiple foes with arcs of chain lightning. (10)
4)  “Chain Lightning” ==> Hit multiple foes with arcs of chain lightning. (10)
5)  “Dust Devil” ==> Blind your foes with a blast of sand. (10)



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