First Steps of a Competitive Team – Overwatch Amateur Team Esport Guides


Hey there! This episode of our series for amateur esport teams is about the first steps that you will usually take when you create a group that wants to play together. The tips here are going to make it easier to kick off your competitive team, and gives a nice idea about how teams are established for solo players. Hello guys and welcome to the dojo! The previous episode was about playing trials and how to get into an amateur esport team. In case you are establishing your own team or get into a freshly formed one, there are common things that the new team should clarify. These fundamental agreements can also help a team that has some history but did not go through the founding process precisely.

Let?s start with the most important point, defining your mission. This and all our guides are made possible by our supporters, who get coaching and a chance to play in managed amateur teams in return. A big thanks to them! If you want to support us, check our our Patreon page by clicking the card. The number one thing that should be done when creating a new team is to define the team goal. This can be done even if there is only one player who wants to create an Overwatch team. The basic idea is that the members need to define the ultimate motivation for the group that can be referred to when making decisions. Examples of general team goals are: Fun casual team Fun amateur esports team Ranked competitive team Amateur esports team When players join a new team they should decide whether they share the team goal.

There can be a lot of stress between members if this is not clarified right at the beginning. As we were discussing in the previous video, a fix schedule is one of the most important things that you will agree on as a team. This is important because a well defined schedule is going to help team members to plan and organize their lives more easily. We don?t say that everything should revolve around playing, just that it makes everything a lot easier if there are well defined time slots for a team. To create a schedule, you can use different tools, like doodle, whenisgood, a google calendar or and excel sheet. It is recommended to agree on a general schedule, and have weekly ones as well, as there are going to be distractions. You can use the base sheet for every week and adjust if needed.

If the players agree on a time, emphasise that you need to be punctual, not to waste everyone?s time. Fixing team roles is the next one. When you have the goal and the time, you need to decide how you are going to play together. It is usually recommended that players keep playing the same hero or the same hero type game after game. This ensures their improvement in the team setting. So go ahead and discuss who wants to play what. It is also important to decide the shotcaller and in-game-leader role. Don?t be afraid to trial a teammate as a shotcaller and change it later, the goal is to agree on something everyone is comfortable with. Talk to each other, and figure out what works best for you. Next up, we are going to talk about session agendas. When you start off, it?s usually just playtime with scrims or ranked games. However as the team matures, you are going to need more than simple play sessions to keep improving as a team. The following list of team activities can be used as a reference when you are constructing your agenda: Reviewing team VODs together Creating strategies for maps / sections of maps Analyzing pro matches together, with the goal of learning from them Drilling hero mechanics and execution with the team Helping individual players to practice their role and heroes These are just examples of course, go and figure out what works for you.

Having an agenda makes it clear what you will do on the given day, so players can prepare and start thinking about what they want to achieve. Setting milestones and goals can help the team?s motivation. These should be realistic and align with your team?s mission, but provide the group with a challenges. A good milestone is for example if you say that you are a 3k SR team and you want to beat the 3.3k range consistently. Or participating in cups and tournaments, there are some with constrained level ranges that could be fitting. Check battlefly for example, link in the description. The important thing is to have fun but give yourself a way to track the progress of the team. This can help in keeping the group motivated. The last topic is getting more people on board. You only need six players in Overwatch, but sometimes people can?t make it or they don?t have a good fit with the schedule and you still would love to play with the rest of the team. Getting subs can be a good idea in this case, players who are part of the team, but usually only playing when someone is missing from the core team.

It can also be a good idea to get a spectator or cameraman in the team who records team VODs from a birds eye view, as this makes it easier to review VODs together. And of course you can get a coach and/or an analyst to help the team progress if you are really dedicated. There are other management positions as well, but we won?t cover those in this guide. Playing in a team is a hell of a fun experience. It helps the players? personal improvements as well as giving a really nice environment to spend time in. If you haven?t tried it yet and you have a few hours a week, we really recommend you joining a team and experiencing amateur esports first hand.

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