Reactive positioning guide Hey there! This video is about reactive positioning: a way to actively adjust to certain aspects of a match in order to stay the most effective. Let’s dive into the topic. Hello guys, alienteavend here and welcome to the dojo! There are a lot of guides on positioning, mostly covering the basics.
Don’t stand in the direct line of sight of the enemies, hug walls for protection and control high grounds for tactical advantage, just to name a few things. Reactive positioning is a way to actively think about our positioning, re-evaluating it on the fly to be able to stay alive and to be more effective in our role. This should help us to be more useful in the game, fulfilling our job to it’s best potential. An example would be with Ana: we start out by hiding behind our front line and trying to do minor damage, then heal up as needed. As the game progresses, we start looking for positional opportunities to anti nade the whole enemy team, opening up a strong push for our team.
This guide will show us how to think about these situations, how to discover potential in situations. Before we dive deeper into the topic of positioning, just quickly reiterate why it is important. Good positioning gives us opportunities. Opportunities to save a teammate from dying and snowball into a won team fight. Opportunities to punish enemy mistakes, get two early picks and win the fight.
Or to lock down the enemy team long enough to capture the objective before they can touch. Staying alive is the most important thing that we can do in most of our games, because of these opportunities. Every second we spend in a bad position or being dead, waiting to respawn is time spent giving these situations up. We are 1/6 of the team, and the only real part we have control of. Reactive positioning allows us to at least be there for more of these opportunities.
As we improve, we will be able to seize more of them and turn more and more opportunities into victories, eventually rising in SR as well.
Alright, let’s talk about what and how we need to pay attention to. There are a lot of things on the screen during the game, and from all that information, we need to be able to filter what is most relevant to us. In regards of our reactive positioning system, we want to pay attention to: Where the enemies are our current objective The killfeed Where our teammates are Any relevant map specific terrain that we can use Any resources that we want to use If we need to take notes of the system, be sure to include these points, these will give us a good mind-map about what we need to pay attention to. It should come as second nature after a while if we are doing this well, but for now a post it at the side of our screen can be a real helper.
Let’s dig deeper into the various points here. The position of the enemy team matters because it has an effect on our job and well-being. Different roles have different jobs, these are: Tanks need to make space and protect their teammates to win teamfights. They are the ones initiating pushes. Supports need to provide healing and utility for the team.
DPS need to use their damage and pick potential to either kill enemies or to pressure them and help the tanks in creating space until they can get picks, or divert attention with flanks.
We must pay attention to where the enemies are. Check if we have information about all of them, or if any one of them is missing or hiding. Also try to figure out where they are strongest and where they lack defense. Look for opportunities that we can work with.
For example: we play Widowmaker on King’s row in defense. we see that the enemy main tank pushes too quickly, leaving some of the backline vulnerable. If we can notice this, reposition in a way that allows us to get an opportunity to land shots on these unprotected enemies. We are playing reactively, judging enemy positions and taking action. Even if it fails, we at least had the chance to try.
To sum this up: don’t play rigidly, make sure that we can do our work and use opportunities. As the game revolves around objectives, it is important to monitor their statuses. Information about objectives can help us in short term predictions of enemy movements and preferable lines of sight setups.
An example: The enemy has one more push on Eichenwalde in attack, first point. As they are desperate about the situation, we can be nearly sure that they will push using the shortest route.
As a tank player, we can lock them down from an unexpected position with an ult, try to push them to prevent them from touching the point, or just guard our DPS as they do damage to the enemies.
Be sure to read your enemies as the game unfolds, as these readings allow more precise predictions in stressful situations. If we see the enemy DPS usually taking a flank, expect them to do the same and counteract with good positioning. Keeping the basics in mind, try to get the first shot on the enemy, kill them by exploiting some kind of weakness of theirs, then regroup with the team. Objectives can be broken down into smaller objectives, like protecting a choke or getting control of a high ground that leads to the objective.
Keep these in mind, and position in a way that reacts to the enemy intentions. To summarize this part: pay attention to small and bigger objectives and use these to predict enemy movement and behaviour. The killfeed is a reliable source of information in situations where we don’t have full vision of the battle.
Keeping an eye on the rows should tell us how many players are dead from both sides. Being reactive here means that we can control the level of our aggressiveness by knowing the numbers precisely.
We generally don’t want to commit to a 4v6 situation if 2 teammates went down, but we surely want to go for a 6v3 to take the objective. Position ourselves accordingly: If we need to be passive because of team numbers, just poke and try to get some damage in, don’t risk a lot (or else we may trickle our team). If we have the numbers advantage however, don’t hesitate to go in and claim our kills. Don’t spend time on flanking and other kinds of tactical positioning, just grind the enemies down. Be safe as much as we can, but it’s more important to use our opportunity to win the fight here.
As a summary, the killfeed gives a really good idea about how aggressive we need to be. The next point is the position of our teammates.
Always try to keep a mental list about where our teammates are. This is vital for tanks, but generally important for every role. Being reactive here means that we use opportunities arising because of good or bad teammate positioning.
For example: our Tracer buddy draws attention by flanking the enemy team, which we can use speed boost our team into the enemies with Lucio. React to the happenings around us, try to predict what will come next. And of course try to avoid being predictable ourselves. What was the most embarrassing situation we got ourselves into with a bad position? Leave a comment below, and let us know.
To sum this part up: our teammates can divert attention and force plays that we need to react to. Okay, next up, let’s discuss map specific terrain. If we know that the next part of the map has a lot of valuable high ground areas (think middle part of Hollywood), we can position our DPS in a way that gives us control over those areas. Being reactive here is keeping terrain in mind, and rotating our own and our team’s position in a way that allows us to gain some kind of advantage.
What happens if they push us too hard for the high ground?
Drop down on the payload and push the rest of the team, creating a quick numbers advantage. They will be forced to give up the high ground and we can take it again. If we are not reactive and do the same thing over and over again, we are likely to make a mistake or they will have some luck and get an advantage. Being reactive here throws enemies off, giving us advantages. As a summary: keep current map advantages in mind, and use it for our own benefit.
The last part that we discuss here is resources. These are time, abilities, ultimates, objective status and team numbers. Pay attention to ultimate statuses of our own, our team and the enemies. Doing that gives us better information that we can use to judge how much we need to use on our side to win the fight. Using too much or too little can both lose us the game.
The topic of ult tracking and economy deserves it’s own video, but if we have trouble with it, just try to keep combos and counters of our own in mind. If we are a Zenyatta, keep the trans for an enemy Nanoblade for example, don’t burn it to just heal. Alright, so if we are able to keep track of enemy ults, react to what they might have and either bait the ultimates or kill key targets before they can use theirs.
We need to position in a way that aligns with our immediate goal here. The same concept applies on a different scale with other resources.
We can trade time for ultimate charge, objective time for a stronger attack or a better angle, team numbers for a better team position that allows us to hold a point for example. Being reactive here means that we are able to get enough information about what resources are available on both sides and position ourselves accordingly. Do not get caught in the teamfights only, try to plan ahead and give ourselves an advantage. Phew, this was a longer one, but we hope that the reactive positioning system will help us claim more small victories to build up our winrate.
Keep the main points in mind while we are playing our next games and try to be reactive to what is happening around us.
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Hope we enjoyed this episode, see we guys in the next one!.