The effects setting in PUBG change the way how muzzle flashes are represented in game. On low you will see this small muzzle flash, but on ultra the whole character will light up and the muzzle flash itself will be twice as large. Which one do you think will be best, or which setting will make it easier for you to spot an enemy. That is what this video is about, die hard settings are settings that allow you to see your enemy more clearly while gaining a lot of extra frames. But make no mistake, die hard settings are not the settings that give you every single possible frame available. Die hard settings are settings that will give you the ultimate advantage. That is what this video is about, you maximising your skills and chicken dinners by taking advantage of a few simple gameplay settings that everybody is allowed to change. The best way to show you which settings are the best die hard settings, is to put our friend buddy here in this bush. He will become a master bushcamper today. We will change all the settings, we will see what effect each settings has on buddy and his bush, so focus on him and on his immediate surroundings.
I will also mention the frames per second that I am getting on this pc. This info can be used as a reference so that you can have an idea about how much of a performance gain each setting can cause on your own pc. These frames are a result of a PC that has a gtx 1080 ti, an intel i7-6900k in 1440p. The display mode in PUBG is set to fullscreen windowed. Just for info, when I show you the settings that I am changing, you will see the resolution is 1920 by 1080, this is a bug and this is not the resolution that I am playing the game at. Anti-aliasing or AA aims to cut down on the pixelated, jagged edges you see in the game. It makes everything look more appealing and realistic, but your frame rate will go down slightly. To be more accurate, setting AA alone to very low gave me a frame rate of 86 per second, and that’s only two frames higher than when everything was on Ultra. It mig ht be tempting to set this to very high because of how little difference it makes, but that actually makes the objects around you blurry.
It’s best to set this to Very Low to keep your surroundings clearly visible, especially if you are in motion. Every now and then, you will find yourself getting shot at while moving, especially if you are out in the open. If your surroundings are blurry, it will be a lot more difficult to see enemies from great distances. Setting the Anti Aliasing to Very Low will help you spot and keep track of your enemies.
This works so well that you can even see his ear now through this window. With AA on ultra you cannot even see the outline of his ear. Post-processing, filters the graphics that has been rendered to affect what you see, In simple terms, it makes everything look nicer. Setting this to Ultra might make enemies easier to see through windows, but this is an advantage that you can also get by setting Anti Aliasing to Very Low. If you look closely at the bushes around buddy in this clip, you will see that there are dark spots that will allow enemies to blend in more if you set Post-processing to ultra.
These darker areas will make it very hard to see an enemy hiding in these bushes especially if they are wearing dark colored clothing. It also has the biggest effect on your framerate. With everything else on Ultra, setting Post Processing to Very Low gave 19 extra frames per second. You cannot go wrong with having a higher frame rate and seeing enemies through leaves more clearly, so set Post-Processing to Very Low. Your enemies will think that they are safely hidden without realizing that your settings are shining a spotlight on them, and that will allow you to catch enemies by surprise and make some easy kills.
You might think that it’s a good idea to let shadows fully render so that they look sharper. In truth, there are plenty of drawbacks that come with keeping Shadows at higher settings, and they far outweigh the advantages. From medium onwards, shadows get a lot darker and enemies hiding in them become harder to spot. On Ultra, almost each individual leaf around buddy gets its own shadow, and this takes a lot of graphical power. Set Shadows to very low so that they become lighter and less precise. This will allow you to spot enemies hiding in the grass or in dark areas. You will also get 15 extra frames per second compared to having the Shadows on Ultra. Texture Quality adjusts the clarity and the level of detail of a surface throughout the game. On Ultra, you can see a lot of detail of our guy’s clothes and the soil that he is standing on. When textures are set to very low, the game will look a lot worse, but you frame rate will increase by 13 per second.
A lot of us set Texture to Medium or Low, so that you can still gain a few frames without making the game look too ugly. In truth, the best visibility actually comes from setting this to Ultra. That will allow each leaf to be rendered individually, and that will allow light to pass through them and make the enemy hiding in a bush more visible. The clothes that your enemies wear will have more details. That will stop enemies from blending in with walls that have the same color as their clothes, because the increased texture will make them stand out more. This is an advantage that is definitely worth sacrificing 13 frames for. The amount of grass, bushes, and leaves that are rendered at any given time depend on the Foliage setting; or at least that’s how it’s supposed to work in theory.
Attempting to change the Foliage setting does not have any effect anymore. As you can see, the amount of grass around buddy stays the same. So set this to Ultra and leave it there. Your graphics card will render objects in the environment depending on how far the View Distance is. This will dictate how far you can see objects on your screen. Depending on the situation, setting the view distance to very low wins you one single frame, so just keep it on ultra because it will come in handy someday. We have gone through all the graphical settings, and we now know the ultimate die hard settings. To summarize, set Shadows, Anti Aliasing, and Post Processing to very low, and leaving everything else on ultra. This will give you the biggest advantage and it will make spotting enemies much easier. I started off having 84 frames per second and now I have 123. That’s 35 frames more plus I can now see my enemies more clearly.. And by the way guys the youtube likes and comments are very helpful to me. If you think that this video is worthy, would you mind taking a moment to like and to post a comment on this video.
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