Tom Clancy?s Rainbow Six Siege ? Map Starter Guide Oregon

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That is Oregon. A medium sized map with lots of narrow spaces and destructible walls. This map has 3 levels: the 1st floor, the basement and the 2nd floor, in which there is a watchtower. interior With its many target positions, the meeting room is the largest and most important room in Oregon. Even if it cannot be reached directly from outside, this node allows access to all other rooms on the map and even other floors. On the floor, two trap doors take you to the basement. The ladder leads to the second floor. If you move west, you can get into the kitchen through the destructible wall and then into the dining room. Further west, you come through the destructible wall into the office. At the top is the office storage room, which offers a view to the outside. Pay attention to the window; it provides a good line of sight to the main dormitory window and access to the roof.

Back to the office on the 1st floor. The rest of the 1st floor consists of the dining room corridor and the showers, the dormitory stairs that lead to the bathroom on the 2nd floor. From there, you can get back into the kitchen through the destructible wall. Back to the meeting room. Heading south, you will find the garage, which is a good entry point and the lobby with its trap door that leads to the laundry room in the basement. Next door is the main staircase that leads to the basement and the 2nd floor. Do you see the painting on the wall? Oregon provides clues to help you navigate the map.

Next to the lobby is the classroom. Now let’s take the stairs in the laundry room to get to the basement. The laundry room and the replenishment room are important places with many target positions. Notice the ceiling hatch in the laundry room that we saw in the lobby a few seconds ago. If you break through the destructible wall, watch out for the pantry to the west. It provides a good line of sight to the laundry room and the stairs inside. Next door is the replenishment room. As already mentioned, it is one of the most important rooms.

Then head west to enter the basement corridor. Pay attention to the important hatch in the corner, which can be reached from the assembly hall on the 1st floor. The rest of the basement consists of the technology room, the tower stairs that lead to the 1st floor and all the way to the 2nd floor and the watchtower, the boiler room, the bunker entrance and the bunker that leads outside. Back to the assembly hall on the 1st floor. Pay attention to the tower stairs that we saw a few seconds ago that lead to the basement on the 2nd floor.

Take the stairs to access the 2nd floor and watchtower. Pay attention to the mezzanine, which can be reached via a ladder. At the very top of the watchtower, the window gives a view in all directions, including the construction site spawn point north, the roof of the dining room and the office on the west side and the main entrance and the southern roof, where you have a clear view of the opponents and vice versa. Go down the ladder to see the rest of the 2nd floor.

Pay attention to this destructible wall that leads to the attic. Also pay attention to the ladder that leads to the assembly hall. To the south is the weapons warehouse corridor and the main staircase that we have already seen it leads to the lobby on the first floor, to the laundry room in the basement and to the weapons store. You can access this room from outside through the windows. To the west is the master bedroom with its walk-in closet. Break through the destructible wall into the small dormitory. You will then reach the main hall, the dormitory staircase that will take you back to the 1st floor and the main dormitory.

Pay attention to the window; it provides a good view of the office storage space we saw earlier. Last but not least, you can get into the children’s dormitory through the destructible walls. SPAWN POINTS Oregon has three spawn points. The entrance to the junkyard is to the southwest. The street spawn point is to the southeast. Finally, the construction site spawn point is to the northeast. All in all, Oregon has many narrow rooms. There are also many destructible walls. There are not many trap doors, but they are very important.

The roof is easy to reach. And remember to pay attention to the windows of the watchtower, you can be struck down from here. Alright operator? It’s time to go.

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