StarCraft II HotS Zerg Changes from WoL List

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StarCraft II HotS Zerg Changes from WoL List?by Kiwimancy

Old Units

Hatchery
? Burrow moved to hatchery
? Pneumatized Carapace (overlord speed) moved to hatchery

Spine Crawler
? Now blocks pathing of zerglings and other small units; Scale increased to .95 from .85

Spore Crawler
? No longer requires Evolution Chamber
? Damage increased to 15(+15 biological) from 15

Creep Tumor
? Can be placed on ramps
? Snake-like animation can eat workers along path (unconfirmed)

Hydralisk
? Muscular Augments (speed) upgrade: 150/150/100 ? Increases speed off-creep by 25%

Mutalisk
? Speed increased to 4 from 3.75
? Health regeneration increased to 1/s from .2734/s

Infestor
? Fungal growth is now a projectile with range 10, speed 12
? Fungal growth damage decreased to 30 from 30(+10 armored)

Ultralisk
? Damage increased to 35 from 15(+20 armored)

New Units

Swarm Host
Cost: 200/100/3/40, requires Infestation Pit
Attack: see Spawn Locusts
Defense: 160hp, 1(+1) armor
Speed: 2.25 (x 1.3)
Attributes: Ground, Armored, Biological
Ability: Spawn Locusts: cooldown 25, must be burrowed ? Spawn 2 locusts
(autocast, can be turned off)(attack-rallied)(SH comes with burrow)

Locust
Attack: 12(+1) per .86s, range 3 (ground)
Defense: 65, 0(+1) armor, 15(+10) timer
Speed: 1.875 (x 1.4)
Attributes: Ground, Light, Biological
Upgrade: Enduring Locusts: 200/200/120 ? Increases Locust lifetime by 10 to 25

Viper
Cost: 100/200/3/40, requires Hive
Attack: none
Defense: 150hp, 1(+1) armor
Speed: 2.9531
Attributes: Air, Armored, Biological, Psionic
Abilities:
? Abduct: 75 energy, range 9 ? Pulls target unit to the viper
? Blinding Cloud: 100 energy, range 9, radius 2, duration 14 ? Reduces attack range of all units to melee
? Consume: range 7 ? Consumes 200 of target friendly structure?s life for 50 energy over 20s

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